TesseracT Launches Virtual Reality Game ‘War Of Being’ Linked to Album

Metal band TesseracT has delved into the gaming world by launching a virtual reality game titled ‘War Of Being’. This sci-fi adventure unfolds on the fictitious planet The Strangeland, drawing inspiration from the band’s upcoming album of the same name.

‘War Of Being’, developed by a team of three using Unreal Engine 5, is currently available in early access. Players can immerse themselves in this experience either through virtual reality or desktop mode, offering a unique blend of music and gaming that explores the themes present in both the game and the album.

Lead singer of TesseracT, Daniel Tompkins, takes on the role of lead director and designer in the game’s creation, with support from developer Adam Boyt and creative designer Kirsty Harvey. The objective in ‘War Of Being’ involves locating and liberating obsidian statues representing the band’s five members.

Looking ahead, the developers plan to introduce additional levels, an inventory system, new features, and an expanded narrative. The ultimate goal is to integrate the entire album seamlessly into the gaming experience.

Expressing his enthusiasm for the project, Tompkins shared his lifelong passion for gaming, citing titles like DOOM, Silent Hill, and Resident Evil as sources of inspiration for his music. He sees the game as a groundbreaking opportunity to merge music and gaming consumption, eagerly anticipating the possibilities it may unlock.

As the album ‘War Of Being’ is slated for release on September 13, the full version of the game will also launch alongside it. This synchronicity aims to enhance the overall experience for fans of TesseracT, bridging the gap between music and interactive entertainment.

In a related gaming update, the expansion for Pokémon Scarlet & Violet revealed the return of beloved starters such as Bulbasaur, Litten, and Squirtle, adding to the excitement within the gaming community.

The collaboration between TesseracT and the gaming world underscores a growing trend in the music industry, where artists are exploring innovative ways to engage with their audience beyond traditional mediums. This fusion of music and gaming not only offers a new avenue for artistic expression but also enhances the overall fan experience.

With ‘War Of Being’, TesseracT is not only pushing boundaries within the metal genre but also pioneering a new era of interactive storytelling that blurs the lines between music and gaming. As the game continues to evolve with updates and new features, it sets a precedent for future collaborations between musicians and game developers.

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